using System;
using System.Collections;
using System.Collections.Generic;
using OpenTK;
using OpenTK.Graphics.OpenGL;
using Pixume.World;
using Pixume.TestUnits;

namespace Pixume
{
	class MainClass
	{
		
        
        public static void Main (string[] args)
		{
			Intro();

		}


		public static void Intro()
		{
			Console.Clear ();
			Console.ForegroundColor = ConsoleColor.Cyan;

			Console.WriteLine("Cube&Chunk Tester v1.0");
			Console.WriteLine("----------------------");
            TestCenter.LoadTest(new SphereGenTest());
            TestCenter.RunTest();

			Console.ForegroundColor = ConsoleColor.White;
		}

	}

	

}
